I chose the impossible, I chose Rapture.

BioShock is a first-person shooter video game developed by Irrational Games and published by 2K Games.The game was released for Microsoft Windows and Xbox 360 platforms in August 2007; a PlayStation 3 port by Irrational, 2K Marin, 2K Australia and Digital Extremes was released in October 2008, and a Mac OS X port by Feral Interactive in October 2009. A mobile version was developed by IG Fun. The game’s concept was developed by Irrational’s creative lead, Ken Levine, and was based on the ideas of Objectivism as highlighted by Ayn Rand, while incorporating influences from other authors such as George Orwell.

BioShock is set in 1960, in which the player guides Jack after his airplane crashes in the ocean near the bathysphere terminus that leads to the underwater city of Rapture. Built by the business magnate Andrew Ryan, the city was intended to be an isolated utopia, but the discovery of ADAM, a plasmid which grants superhuman powers, initiated the city’s turbulent decline. Jack tries to find a way to escape, fighting through hordes of ADAM-obsessed enemies such as the deadly Big Daddies, while engaging with the few sane humans that remain and eventually learning of Rapture’s past. The player, as Jack, is able to defeat foes in a number of ways by using weapons, utilising plasmids that give unique powers and by turning Rapture’s own defenses against them. BioShock includes elements of survival horror and role-playing games, giving the player different approaches in engaging enemies such as by stealth, as well as moral choices of saving or killing characters.

BioShock was praised by critics for its “morality-based” storyline, immersive environment and its unique setting.

In all seriousness those game-makers at Irrational Games are of an entirely new species. I am not saying that there aren’t good games out there besides the Bioshock Series. What I am saying is that if you have the brain to actually think what you are playing through then there isn’t a game that you will feel the same about like you will feel about Bioshock. You will either LOVE it or HATE it:

1. The setting of the game is absolutely stunning. I can’t imagine how beautiful Rapture would have been in its hey-day before everyone went crazy from the eve. The idea of a city underwater is just such an interesting plot line in itself. And then to make it a dystopian past to an extreme. Engaging to say the least.

2. The Philosophy confronts you. This game will force you to ask many questions of yourself and to really think things through. I have never been a fan of philosophy in class but seriously after this game I looked up the philosophical ideas behind Rapture and was really intrigued. I heard that the game relied pretty heavily on Atlas Shrugged by Ayn Rand. During the game you will ask yourself “will you save the little sisters or will you harvest them?” This game puts you into situations where you are attacked by people and you choose whether to kill the people or run away. All asking “is it ever okay to kill someone”. And as if that wasn’t enough you meet a whole slew of people who have just gone a little bit nuts. My favorite twist in the plot is when you begin to tackle free will. You are confronted that this game is going to be very interesting philosophically when you see “No God’s or King’s. Only Man”

I am Andrew Ryan, and I’m here to ask you a question. Is a man not entitled to the sweat of his brow? ‘No!’ says the man in Washington, ‘It belongs to the poor.’ ‘No!’ says the man in the Vatican, ‘It belongs to God.’ ‘No!’ says the man in Moscow, ‘It belongs to everyone.’ I rejected those answers; instead, I chose something different. I chose the impossible. I chose… Rapture, a city where the artist would not fear the censor, where the scientist would not be bound by petty morality, Where the great would not be constrained by the small! And with the sweat of your brow, Rapture can become your city as well.

3. The Characters are ever so engaging. You learn all about this world of Rapture through the audio journals of the characters as you find them. You find out about the underground illegal activity, you find out about scientists gone mad, you find out just why the Big Daddy stays so close to the Little Sisters. All so interesting that you could just eat it up. Here is a break down of my top four compelling characters of the game. SPOILER ALERT.

  • Andrew Ryan- I know, I know, picking the creator of Rapture was no surprise. First off this man had the dream and the drive to create this beautiful city. He wanted to make a place where each person was entitled to what they deserved nothing more nothing less. If you were rich it was as a result of your own work. But what made him #1 was his attachment to his personal philosophy. Near the middle of the game you kill Andrew Ryan (against-your-will). He leaves you with a final thought to think about “a man chooses, a slave obeys” For Andrew Ryan to die he had to turn off his vita-chamber and not fight back at all. Either he hated life or he was committed to what he believed was the right way to live. I prefer to think the latter.
  • Sander Cohen- Take a second and go to you tube and Google “Cohen’s Masterpeice” go ahead and listen a bit. I love that song! Now imagine hearing someone play this song strapped to explosives and the piano bench and being told that if they ever stop playing the song or mess up they will be blown to pieces. You have now entered the mind of Sander Cohen. In the middle of the game you meet this colorful character and he sends you on a mission to finish his masterpiece. What is his masterpiece? a huge canvas with huge pictures of his past associates killed in gruesome ways. A truly sick and twisted mind. Something that you find in Rapture a lot. People’s idea of beauty seem whacked out. Cohen thinks that death is beautiful and there is always the doctor who feels that “beauty is a moral imperative” but has an extremely skewed idea of beauty.
  • Tenebaum- The mother of the Little Sisters. She seems to want to protect the girls however she lets you do whatever you want with them once you have caught them. You can harvest the Little Sisters for their ADAM but then they would die but Tenebaum gives you another answer. You can turn them back into human girls and still get some ADAM but it is still not as much as if you harvest them so you have a decision to make. The ending of the game lies heavily on your choice in this matter.
    How can you not be compelled by Atlas? He effectively mind controls you the whole game getting you to finish all of his dirty work and having you  think that you are doing the right thing just for you to realize that he is evil once you have almost finished. Then you have to turn on Atlas and find your own way out. I am not going to ruin too much about Atlas so play the game to find out about him and his family would you kindly?

This game will blow your mind. Play it!


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